5 Commits (main)

Author SHA1 Message Date
Ozkan Sezer 86191351c0 acinclude & sdl2.m4 updates: 9 months ago
Ozkan Sezer f117db5186 sdl2.m4 updates: 9 months ago
Sam Lantinga 55f18d3625 Fixed bug 4544 - SDL2.m4 SDL2.framework patch made it impossible to fail detection 3 years ago
Sam Lantinga 5f2e83a955 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework 5 years ago
Philipp Wiesemann 0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later. 6 years ago
Alex Szpakowski fe6c797cad Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 7 years ago
Edward Rudd b88ca1b4a6 the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here. 7 years ago
Philipp Wiesemann b48e54aafe Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 7 years ago
David Ludwig 70438be272 WinRT: fixed bug whereby SDL would override an app's default orientation 7 years ago
Philipp Wiesemann 9c398852e6 Corrected header file documentation comment. 7 years ago
Pierre-Loup A. Griffais 24c86b5501 [X11] Reconcile logical keyboard state with physical state on FocusIn 7 years ago
Ryan C. Gordon b72938c861 Windows: Always set the system timer resolution to 1ms by default. 7 years ago
Gabriel Jacobo f848adff5f Improve Android pause/resume behavior. 8 years ago
Sam Lantinga 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 8 years ago
Gabriel Jacobo dad420670f Fixes #2022, do not resume on Android when surfaceChanged 8 years ago
David Ludwig 3dcb451f85 Added a README file regarding WinRT support 8 years ago