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testwm2: draw various debug logging into the window itself

Renderer output size, window position/size, display bounds, etc.
Uses new SDLTest_CommonDrawWindowInfo function in test_common.
main
Eric Wasylishen 2 months ago
committed by Ozkan Sezer
parent
commit
c33e3c15fb
  1. 8
      include/SDL_test_common.h
  2. 275
      src/test/SDL_test_common.c
  3. 5
      test/testwm2.c

8
include/SDL_test_common.h

@ -206,6 +206,14 @@ void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *do
*/
void SDLTest_CommonQuit(SDLTest_CommonState * state);
/**
* \brief Draws various window information (position, size, etc.) to the renderer.
*
* \param renderer The renderer to draw to.
* \param window The window whose information should be displayed.
*
*/
void SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus

275
src/test/SDL_test_common.c

@ -629,6 +629,170 @@ SDLTest_CommonDefaultArgs(SDLTest_CommonState *state, const int argc, char **arg
return SDL_TRUE;
}
static void
SDLTest_PrintDisplayOrientation(char* text, size_t maxlen, SDL_DisplayOrientation orientation)
{
switch (orientation) {
case SDL_ORIENTATION_UNKNOWN:
SDL_snprintfcat(text, maxlen, "UNKNOWN");
break;
case SDL_ORIENTATION_LANDSCAPE:
SDL_snprintfcat(text, maxlen, "LANDSCAPE");
break;
case SDL_ORIENTATION_LANDSCAPE_FLIPPED:
SDL_snprintfcat(text, maxlen, "LANDSCAPE_FLIPPED");
break;
case SDL_ORIENTATION_PORTRAIT:
SDL_snprintfcat(text, maxlen, "PORTRAIT");
break;
case SDL_ORIENTATION_PORTRAIT_FLIPPED:
SDL_snprintfcat(text, maxlen, "PORTRAIT_FLIPPED");
break;
default:
SDL_snprintfcat(text, maxlen, "0x%8.8x", orientation);
break;
}
}
static void
SDLTest_PrintWindowFlag(char* text, size_t maxlen, Uint32 flag)
{
switch (flag) {
case SDL_WINDOW_FULLSCREEN:
SDL_snprintfcat(text, maxlen, "FULLSCREEN");
break;
case SDL_WINDOW_OPENGL:
SDL_snprintfcat(text, maxlen, "OPENGL");
break;
case SDL_WINDOW_SHOWN:
SDL_snprintfcat(text, maxlen, "SHOWN");
break;
case SDL_WINDOW_HIDDEN:
SDL_snprintfcat(text, maxlen, "HIDDEN");
break;
case SDL_WINDOW_BORDERLESS:
SDL_snprintfcat(text, maxlen, "BORDERLESS");
break;
case SDL_WINDOW_RESIZABLE:
SDL_snprintfcat(text, maxlen, "RESIZABLE");
break;
case SDL_WINDOW_MINIMIZED:
SDL_snprintfcat(text, maxlen, "MINIMIZED");
break;
case SDL_WINDOW_MAXIMIZED:
SDL_snprintfcat(text, maxlen, "MAXIMIZED");
break;
case SDL_WINDOW_MOUSE_GRABBED:
SDL_snprintfcat(text, maxlen, "MOUSE_GRABBED");
break;
case SDL_WINDOW_INPUT_FOCUS:
SDL_snprintfcat(text, maxlen, "INPUT_FOCUS");
break;
case SDL_WINDOW_MOUSE_FOCUS:
SDL_snprintfcat(text, maxlen, "MOUSE_FOCUS");
break;
case SDL_WINDOW_FULLSCREEN_DESKTOP:
SDL_snprintfcat(text, maxlen, "FULLSCREEN_DESKTOP");
break;
case SDL_WINDOW_FOREIGN:
SDL_snprintfcat(text, maxlen, "FOREIGN");
break;
case SDL_WINDOW_ALLOW_HIGHDPI:
SDL_snprintfcat(text, maxlen, "ALLOW_HIGHDPI");
break;
case SDL_WINDOW_MOUSE_CAPTURE:
SDL_snprintfcat(text, maxlen, "MOUSE_CAPTURE");
break;
case SDL_WINDOW_ALWAYS_ON_TOP:
SDL_snprintfcat(text, maxlen, "ALWAYS_ON_TOP");
break;
case SDL_WINDOW_SKIP_TASKBAR:
SDL_snprintfcat(text, maxlen, "SKIP_TASKBAR");
break;
case SDL_WINDOW_UTILITY:
SDL_snprintfcat(text, maxlen, "UTILITY");
break;
case SDL_WINDOW_TOOLTIP:
SDL_snprintfcat(text, maxlen, "TOOLTIP");
break;
case SDL_WINDOW_POPUP_MENU:
SDL_snprintfcat(text, maxlen, "POPUP_MENU");
break;
case SDL_WINDOW_KEYBOARD_GRABBED:
SDL_snprintfcat(text, maxlen, "KEYBOARD_GRABBED");
break;
case SDL_WINDOW_VULKAN:
SDL_snprintfcat(text, maxlen, "VULKAN");
break;
case SDL_WINDOW_METAL:
SDL_snprintfcat(text, maxlen, "METAL");
break;
default:
SDL_snprintfcat(text, maxlen, "0x%8.8x", flag);
break;
}
}
static void
SDLTest_PrintWindowFlags(char* text, size_t maxlen, Uint32 flags)
{
const Uint32 window_flags[] = {
SDL_WINDOW_FULLSCREEN,
SDL_WINDOW_OPENGL,
SDL_WINDOW_SHOWN,
SDL_WINDOW_HIDDEN,
SDL_WINDOW_BORDERLESS,
SDL_WINDOW_RESIZABLE,
SDL_WINDOW_MINIMIZED,
SDL_WINDOW_MAXIMIZED,
SDL_WINDOW_MOUSE_GRABBED,
SDL_WINDOW_INPUT_FOCUS,
SDL_WINDOW_MOUSE_FOCUS,
SDL_WINDOW_FULLSCREEN_DESKTOP,
SDL_WINDOW_FOREIGN,
SDL_WINDOW_ALLOW_HIGHDPI,
SDL_WINDOW_MOUSE_CAPTURE,
SDL_WINDOW_ALWAYS_ON_TOP,
SDL_WINDOW_SKIP_TASKBAR,
SDL_WINDOW_UTILITY,
SDL_WINDOW_TOOLTIP,
SDL_WINDOW_POPUP_MENU,
SDL_WINDOW_KEYBOARD_GRABBED,
SDL_WINDOW_VULKAN,
SDL_WINDOW_METAL
};
int i;
int count = 0;
for (i = 0; i < (sizeof(window_flags) / sizeof(window_flags[0])); ++i) {
const Uint32 flag = window_flags[i];
if ((flags & flag) == flag) {
if (count > 0) {
SDL_snprintfcat(text, maxlen, " | ");
}
SDLTest_PrintWindowFlag(text, maxlen, flag);
++count;
}
}
}
static void
SDLTest_PrintButtonMask(char* text, size_t maxlen, Uint32 flags)
{
int i;
int count = 0;
for (i = 1; i <= 32; ++i) {
const Uint32 flag = SDL_BUTTON(i);
if ((flags & flag) == flag) {
if (count > 0) {
SDL_snprintfcat(text, maxlen, " | ");
}
SDL_snprintfcat(text, maxlen, "SDL_BUTTON(%d)", i);
++count;
}
}
}
static void
SDLTest_PrintRendererFlag(char *text, size_t maxlen, Uint32 flag)
{
@ -1990,4 +2154,115 @@ SDLTest_CommonQuit(SDLTest_CommonState * state)
SDLTest_LogAllocations();
}
void
SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window)
{
char text[1024];
int textY = 0;
const int lineHeight = 10;
int x, y, w, h;
SDL_Rect rect;
SDL_DisplayMode mode;
float ddpi, hdpi, vdpi;
Uint32 flags;
const int windowDisplayIndex = SDL_GetWindowDisplayIndex(window);
/* Renderer */
if (0 == SDL_GetRendererOutputSize(renderer, &w, &h)) {
SDL_snprintf(text, sizeof(text), "SDL_GetRendererOutputSize: %dx%d", w, h);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
}
SDL_RenderGetViewport(renderer, &rect);
SDL_snprintf(text, sizeof(text), "SDL_RenderGetViewport: %d,%d, %dx%d",
rect.x, rect.y, rect.w, rect.h);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
/* Window */
SDLTest_DrawString(renderer, 0, textY, "----");
textY += lineHeight;
SDL_GetWindowPosition(window, &x, &y);
SDL_snprintf(text, sizeof(text), "SDL_GetWindowPosition: %d,%d", x, y);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
SDL_GetWindowSize(window, &w, &h);
SDL_snprintf(text, sizeof(text), "SDL_GetWindowSize: %dx%d", w, h);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
SDL_snprintf(text, sizeof(text), "SDL_GetWindowFlags: ");
SDLTest_PrintWindowFlags(text, sizeof(text), SDL_GetWindowFlags(window));
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
/* Display */
SDLTest_DrawString(renderer, 0, textY, "----");
textY += lineHeight;
SDL_snprintf(text, sizeof(text), "SDL_GetWindowDisplayIndex: %d", windowDisplayIndex);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
SDL_snprintf(text, sizeof(text), "SDL_GetDisplayName: %s", SDL_GetDisplayName(windowDisplayIndex));
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
if (0 == SDL_GetDisplayBounds(windowDisplayIndex, &rect)) {
SDL_snprintf(text, sizeof(text), "SDL_GetDisplayBounds: %d,%d, %dx%d",
rect.x, rect.y, rect.w, rect.h);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
}
if (0 == SDL_GetCurrentDisplayMode(windowDisplayIndex, &mode)) {
SDL_snprintf(text, sizeof(text), "SDL_GetCurrentDisplayMode: %dx%d@%d",
mode.w, mode.h, mode.refresh_rate);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
}
if (0 == SDL_GetDesktopDisplayMode(windowDisplayIndex, &mode)) {
SDL_snprintf(text, sizeof(text), "SDL_GetDesktopDisplayMode: %dx%d@%d",
mode.w, mode.h, mode.refresh_rate);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
}
if (0 == SDL_GetDisplayDPI(windowDisplayIndex, &ddpi, &hdpi, &vdpi)) {
SDL_snprintf(text, sizeof(text), "SDL_GetDisplayDPI: ddpi: %f, hdpi: %f, vdpi: %f",
ddpi, hdpi, vdpi);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
}
SDL_snprintf(text, sizeof(text), "SDL_GetDisplayOrientation: ");
SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetDisplayOrientation(windowDisplayIndex));
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
/* Mouse */
SDLTest_DrawString(renderer, 0, textY, "----");
textY += lineHeight;
flags = SDL_GetMouseState(&x, &y);
SDL_snprintf(text, sizeof(text), "SDL_GetMouseState: %d,%d ", x, y);
SDLTest_PrintButtonMask(text, sizeof(text), flags);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
flags = SDL_GetGlobalMouseState(&x, &y);
SDL_snprintf(text, sizeof(text), "SDL_GetGlobalMouseState: %d,%d ", x, y);
SDLTest_PrintButtonMask(text, sizeof(text), flags);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
}
/* vi: set ts=4 sw=4 expandtab: */

5
test/testwm2.c

@ -105,7 +105,12 @@ loop()
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
if (renderer != NULL) {
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDLTest_CommonDrawWindowInfo(renderer, state->windows[i]);
SDL_RenderPresent(renderer);
}
}

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