NetHack; the official development repository
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nhw_cron c2ebfd9ea7 This is cron-daily v1-Jan-20-2020. files updated: Files 4 months ago
DEVEL typo fix 3 years ago
dat March 2020 updates 2 years ago
doc fixes36.6 update 5 months ago
include postrelease 2 years ago
src nethack --showpaths output tweak 4 months ago
sys more copyright in 3.6 tree 9 months ago
util more #302 - empty {bogusmon,engrave,epitaph}.txt 2 years ago
win Merge branch 'NetHack-3.6' of into NetHack-3.6-pr529 5 months ago
.clang-format Add clang-formatting file. 7 years ago
.gitattributes update Files attributes with priorities and %s substitution 3 years ago
.gitignore ignore lib folder 2 years ago
Files This is cron-daily v1-Jan-20-2020. files updated: Files 4 months ago
Porting add missing copyright info 4 years ago
README March 2020 updates 2 years ago


         NetHack 3.6.6 -- General information March 2020

NetHack 3.6 is an enhancement to the dungeon exploration game NetHack,
which is a distant descendent of Rogue and Hack, and a direct descendent of
NetHack 3.4 as there was no NetHack 3.5 release.

NetHack 3.6.6 is the official release of NetHack that follows NetHack 3.6.5
and contains bug fixes since 3.6.5, including a security fix that affected
versions 3.6.1, 3.6.2, 3.6.3, 3.6.4 and 3.6.5.

The file doc/fixes36.6 in the source distribution has a full list of fixes.
The text in there was written for the development team's own use and is
provided "as is", so please do not ask us to further explain the entries in
that file. Some entries might be considered "spoilers", particularly in the
"new features" section.

Below you will find some other general notes that were not considered

* invalid status highlight color could be maliciously used to corrupt memory
* formatting corpse names used internal buffers differently from formatting